Careers
Open Positions: 136
- Art Lead, Concept Art - VALORANT, CharactersArtVALORANTLos Angeles, USA
- Art Outsourcing II (Weapons Concept) - VALORANTArtVALORANTLos Angeles, USA
- Associate Art Director - VALORANT, Characters (Agents)ArtVALORANTLos Angeles, USA
- Associate Art Director, Characters - Unpublished R&D ProductArtRiot DiscoveryLos Angeles, USA
- Associate Media Specialist, APAC (Contract)PublishingRiot Operations & SupportSingapore
- Brand Manager, VALORANT (Contractor)Brand ManagementVALORANTShanghai, China
- Business Operations Manager, China StudioCorporateRiot Operations & SupportShanghai, China
- Cloud Infrastructure and Security Engineer (Contract)Information Security GroupRiot Operations & SupportShanghai, China
- Creative Manager (Contractor)PublishingTeamfight TacticsBangkok, Thailand
- Editor-In-Chief - Unpublished R&D ProductPublishingRiot Game OperationsLos Angeles, USA
- Financial Accountant - 4 Month ContractFinanceRiot Operations & SupportDublin, Ireland
- Game Creative Director - Riftbound: The League of Legends Trading Card GameCreative Direction & ManagementRiot DiscoveryLos Angeles, USA
- Game Design Manager, Maps - VALORANTDesignVALORANTLos Angeles, USA
- Game Designer II - League of Legends, Summoner's Rift Team, Live PodDesignLeague of LegendsLos Angeles, USA
- Game Designer III - League of Legends, Summoner's Rift Team, Seasonal PodDesignLeague of LegendsLos Angeles, USA
- Game Designer III - VALORANT, Competitive SystemsDesignVALORANTLos Angeles, USA
- Game Designer, Level-Design - R&D Shanghai (Contract)DesignRiot DiscoveryShanghai, China
- Game Producer - Wild Rift Shanghai(英雄联盟手游)Production GroupLeague of Legends: Wild RiftShanghai, China
- Game Producer, Event (Contractor)Production GroupLeague of Legends: Wild RiftShanghai, China
- Game Producer, Monetization (Cosmetics) - FFGS(金铲铲之战)Production GroupTeamfight TacticsShanghai, China
- Integration Specialist, EnterpriseInformation TechnologyRiot Operations & SupportLos Angeles, USA
- Manager Infrastructure EngineeringInfrastructureEsportsLos Angeles, USA
- Manager, AccountingAccountingRiot Operations & SupportSeoul, Korea
- Manager, Game Product Management, Metasystem - Wild Rift Shanghai(英雄联盟手游)Product Management GroupLeague of Legends: Wild RiftShanghai, China
- Manager, Insights - Central User ResearchInsightsRiot DiscoveryLos Angeles, USA
- Manager, Software EngineeringSoftware Engineering GroupRiot Operations & SupportShanghai, China
- Manager, Software Engineering (Tools) - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryLos Angeles, USA
- Manager, Software Engineering - Global Player SupportSoftware Engineering GroupRiot Game OperationsLos Angeles, USA
- Manager, Software Engineering - League of Legends, Hextech EngineSoftware Engineering GroupDevelopment StudiosSydney, Australia
- Manager, Software Engineering - PaymentsSoftware Engineering GroupRiot Operations & SupportLos Angeles, USA
- Manager, Software Engineering - Player Platform SDKSoftware Engineering GroupRiot Operations & SupportLos Angeles, USA
- Manager, Software Engineering - Teamfight Tactics, GameplaySoftware Engineering GroupTeamfight TacticsLos Angeles, USA
- Manager, Software Engineering - Unreal Ecosystem (UnEco)Software Engineering GroupRiot Operations & SupportLos Angeles, USA
- Manager, Software Engineering - VALORANT, Live DesignSoftware Engineering GroupVALORANTLos Angeles, USA
- Manager, Sound Design - League of LegendsAudioLeague of LegendsSingapore
- Manager, TaxFinanceRiot Operations & SupportSeoul, Korea
- Motion Graphics Artist - 2XKOArtDevelopment StudiosSingapore
- Motion Graphics Artist Trainee - Teamfight Tactics (Contract)ArtTeamfight TacticsSingapore
- Partner Publishing Associate, Vietnam (Contract)PublishingLeague of Legends: Wild Rift
- Principal Animation Artist - Unpublished R&D ProductArtRiot DiscoveryLos Angeles, USA
- Principal Concept Artist (Characters) - Unpublished R&D ProductArtRiot DiscoveryLos Angeles, USA
- Principal Data Engineer - Product InsightsDataRiot Operations & SupportLos Angeles, USA
- Principal Esports Business Development ManagerBusiness DevelopmentEsportsLos Angeles, USA
- Principal Game Designer - Unpublished R&D ProductDesignRiot DiscoveryLos Angeles, USA
- Principal Game Designer, Metasystems - League of LegendsDesignLeague of LegendsLos Angeles, USA
- Principal Game ProducerProduction GroupLeague of Legends: Wild RiftShanghai, China
- Principal Game Producer - Unpublished R&D ProjectProduct Management GroupRiot DiscoveryLos Angeles, USA
- Principal Insights Analyst - Player PlatformInsightsRiot Operations & SupportLos Angeles, USA
- Principal Insights Researcher - VALORANTInsightsVALORANTLos Angeles, USA
- Principal Producer, VALORANT - Core LeadershipProduction GroupVALORANTLos Angeles, USA
- Principal Researcher - Central User ResearchInsightsRiot DiscoveryLos Angeles, USA
- Principal Software Engineer (ML Focused) - League Studio, League Data CentralSoftware Engineering GroupLeague of LegendsLos Angeles, USA
- Principal Software Engineer - VALORANT Experience TeamSoftware Engineering GroupVALORANTLos Angeles, USA
- Principal Software Engineer, Gameplay - Teamfight TacticsSoftware Engineering GroupTeamfight TacticsLos Angeles, USA
- Principal Software Engineer, Gameplay Networking SME - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryMercer Island, USA
- Principal Software Engineer, VALORANT - Foundations Developer Experience & WorkflowsSoftware Engineering GroupVALORANTLos Angeles, USA
- Principal User Experience Designer - League of LegendsDesignLeague of LegendsLos Angeles, USA
- Procurement SpecialistFinanceRiot Operations & SupportSeoul, Korea
- Program Manager III - Quantitative Research InfrastructureProgram Management GroupRiot DiscoveryLos Angeles, USA
- Publishing Coordinator, Wild Rift (Contract)PublishingLeague of Legends: Wild RiftShanghai, China
- Research Operation Coordinator - Global Research Operations Team (Contract)Production GroupRiot DiscoveryShanghai, China
- Researcher III - Central User ResearchInsightsRiot DiscoveryLos Angeles, USA
- Researcher III - Player PlatformInsightsRiot Operations & SupportMercer Island, USA
- Security Engineer (Contract)Information Security GroupRiot Operations & SupportShanghai, China
- Senior Backend Software Engineer - Metagame Features(Golang/C++), 2XKOSoftware Engineering GroupDevelopment StudiosSingapore
- Senior Data Scientist - Singapore Efficiency TeamDataDevelopment StudiosSingapore
- Senior Game Designer, Combat 资深战斗策划DesignRiot DiscoveryShanghai, China
- Senior Game Producer - League of Legends, ChampionsProduction GroupLeague of LegendsLos Angeles, USA
- Senior Game Product Manager (Monetization and Growth) - FFGS(金铲铲之战)Product Management GroupTeamfight TacticsShanghai, China
- Senior Game Product Manager - League of Legends, Around GameProduct Management GroupLeague of LegendsLos Angeles, USA
- Senior Game Product Manager - Teamfight TacticsProduct Management GroupTeamfight TacticsSingapore
- Senior Game Product Manager, Gameplay - Wild Rift Shanghai(英雄联盟手游)Product Management GroupLeague of Legends: Wild RiftShanghai, China
- Senior Manager, Application Engineering (Finance Technology)Information TechnologyRiot Operations & SupportLos Angeles, USA
- Senior Manager, Art Direction - Teamfight TacticsArtDevelopment StudiosSingapore
- Senior Manager, Content Production- Wild Rift PublishingProduction GroupLeague of Legends: Wild RiftShanghai, China
- Senior Manager, Game Production - Teamfight Tactics, GameplayProduction GroupTeamfight TacticsLos Angeles, USA
- Senior Manager, HRBP - ChinaPeopleRiot Operations & SupportShanghai, China
- Senior Manager, InsightsInsightsLeague of Legends: Wild RiftShanghai, China
- Senior Manager, Software Engineering - League Studio, Build, Test, ShipSoftware Engineering GroupLeague of LegendsLos Angeles, USA
- Senior Manager, Technical Product Management - VALORANT, FoundationsProduct Management GroupVALORANTMercer Island, USA
- Senior Producer - League Studios, Creative eXpressionsProduction GroupLeague of LegendsLos Angeles, USA
- Senior Researcher, China StudioInsightsRiot DiscoveryShanghai, China
- Senior Researcher, WRInsightsLeague of Legends: Wild RiftShanghai, China
- Senior Service Designer, Player Support (Contract)Player Support GroupRiot Operations & SupportSingapore
- Senior Service Reliability Analyst - ITILProduction GroupRiot Operations & SupportLos Angeles, USA
- Senior Software Engineer (Gameplay/Audio) - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryLos Angeles, USA
- Senior Software Engineer - GTG.Production AISoftware Engineering GroupRiot Game OperationsLos Angeles, USA
- Senior Software Engineer - MatchmakingSoftware Engineering GroupRiot Operations & SupportMercer Island, USA
- Senior Software Engineer - Riot ClientSoftware Engineering GroupRiot Operations & SupportLos Angeles, USA
- Senior Software Engineer, Gameplay - R&D ShanghaiSoftware Engineering GroupRiot DiscoveryShanghai, China
- Senior Software Engineer, League Studio - Chemtech ServicesSoftware Engineering GroupLeague of LegendsLos Angeles, USA
- Senior Software Engineer, Services - Esports Platform & ExperiencesSoftware Engineering GroupEsportsLos Angeles, USA
- Senior Software Engineer, Services - League of LegendsSoftware Engineering GroupLeague of LegendsLos Angeles, USA
- Senior Software Engineer, Services - Shanghai Game StudioSoftware Engineering GroupRiot DiscoveryShanghai, China
- Senior Software Engineer, TechOps - League of LegendsSoftware Engineering GroupLeague of LegendsLos Angeles, USA
- Senior Technical Artist - Singapore Efficiency TeamArtDevelopment StudiosSingapore
- Senior Technical Producer - Wild Rift Shanghai(英雄联盟手游)Production GroupLeague of Legends: Wild RiftShanghai, China
- Senior Visual Design Artist - League of Legends, SeasonsArtLeague of LegendsLos Angeles, USA
- Service Reliability Analyst II - ITILProduction GroupRiot Operations & SupportLos Angeles, USA
- Software Engineer - Gameplay (Contractor)Software Engineering GroupRiot DiscoveryShanghai, China
- Software Engineer - Platform & Tools (Contractor)Software Engineering GroupRiot DiscoveryShanghai, China
- Software Engineer Manager - Metagame Features, 2XKOSoftware Engineering GroupDevelopment StudiosSingapore
- Sr. Manager, Game Product Management - Unpublished R&D ProductProduct Management GroupRiot DiscoveryLos Angeles, USA
- Sr. Manager, Production Finance & AccountingEntertainmentEsportsLos Angeles, USA
- Sr. Manager, Publishing Product Management, 2XKO APACProduct Management Group2XKOSingapore
- Sr. Manager, Publishing Product Management, WildRift EMEAProduct Management GroupLeague of Legends: Wild RiftIstanbul, Turkey
- Sr. Manager, Software Engineering - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryLos Angeles, USA
- Sr. Manager, Software Engineering - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryLos Angeles, USA
- Sr. Manager, Technical Game Design - Unpublished R&D ProductDesignRiot DiscoveryLos Angeles, USA
- Sr. Manager, Technical Program ManagementProgram Management GroupRiot Operations & SupportLos Angeles, USA
- Sr.Manager, Game ProductionProduction GroupLeague of Legends: Wild RiftShanghai, China
- Staff Software Engineer (Build Platforms) - VALORANT, FoundationsSoftware Engineering GroupVALORANTLos Angeles, USA
- Staff Software Engineer (Graphics) - League Studios, Hextech GraphicsSoftware Engineering GroupLeague of LegendsLos Angeles, USA
- Staff Software Engineer (UI) - League of LegendsSoftware Engineering GroupLeague of LegendsLos Angeles, USA
- Staff Software Engineer - Infrastructure ReliabilitySoftware Engineering GroupRiot Operations & SupportLos Angeles, USA
- Staff Software Engineer, Audio - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryMercer Island, USA
- Staff Software Engineer, Core Services - VALORANTSoftware Engineering GroupVALORANTLos Angeles, USA
- Staff Software Engineer, Full-Stack - 2XKOSoftware Engineering Group2XKOLos Angeles, USA
- Staff Software Engineer, Game UI - Teamfight TacticsSoftware Engineering GroupTeamfight TacticsLos Angeles, USA
- Staff Software Engineer, Gameplay - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryLos Angeles, USA
- Staff Software Engineer, Gameplay Physics - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryLos Angeles, USA
- Staff Software Engineer, Gameplay Systems - Unpublished R&D ProductSoftware Engineering GroupRiot DiscoveryLos Angeles, USA
- Staff Software Engineer, League of Legends - GameplaySoftware Engineering GroupLeague of LegendsLos Angeles, USA
- Staff Software Engineer, Machine Learning - AI FoundationsSoftware Engineering GroupRiot Operations & SupportLos Angeles, USA
- Staff Software Engineer, Unreal Tools - MMOSoftware Engineering GroupMMOLos Angeles, USA
- Staff Software Engineer, Web - Esports Platform & ExperiencesSoftware Engineering GroupEsportsLos Angeles, USA
- Tax AnalystFinanceRiot Operations & SupportLos Angeles, USA
- Technical Art Director - Central Creative TeamArtRiot Operations & SupportLos Angeles, USA
- Technical Art Manager - Teamfight Tactics, UI/UXArtTeamfight TacticsLos Angeles, USA
- Technical Game Designer II - Riftbound: The League of Legends Trading Card GameDesignRiftboundLos Angeles, USA
- Technical Product Manager II - League Studios, Platform ServicesProduct Management GroupLeague of LegendsLos Angeles, USA
- Technical Product Manager III - AccountsProduct Management GroupRiot Operations & SupportLos Angeles, USA
- Technical Product Manager III - PETSProduct Management GroupRiot Operations & SupportLos Angeles, USA
- Technical Writer (Contract)DesignLeague of Legends: Wild RiftShanghai, China
- Video Editor (Contract)VideoRiot Operations & SupportSingapore
- 战斗策划 (Contract)DesignRiot DiscoveryShanghai, China