Software Engineer - Esports
Los Angeles, USA
In 2009, Riot released its debut title League of Legends and over 100 million people now play the game every month. Whether you're in Rio, Seoul or Moscow, you can find an excited and engaged community of League players. Delivering content to a global audience of millions of players whilst also building new games affords Riot's Engineering discipline with a mountain of exciting and technically complex challenges. That's where you come in.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives.
As an engineer on our Esports Digital Team you will be developing awesome new products that increase fan engagement on a global scale. We are looking for a product focused engineer who can work across our platform including backend services and player-facing experiences. Recently we've released our Watch Rewards product that allows players to earn unique in-game League content through watching our World Championship matches. You can help us build the next extraordinary experiences for our pros, players, and fans.
7+ years of engineering experience
Demonstrated leadership and mentorship on engineering teams
Strong communication and collaboration skills
Shipped and supported a live product
Understands the difficulties and trade-offs when building large scale systems. Has worked on a high volume system.