Artists at Riot Games work not only with one another, but also side-by-side with gameplay experts, narrative writers, and audio engineers to ensure that each piece of content from Riot reaches the level of quality players deserve. From animations to splash art, cinematics to comics, concepts to environments, we work as a team to put players first.
Our collaborative approach ensures that our craft is always growing—from bringing in guest lecturers to experimenting with the latest artistic tools, we push ourselves to always make sure we’re delivering the best to players.
Making a Splash with Reference Photos

Disciplines
Making a Splash with Reference Photos
Before a drop of digital ink hits the canvas, splash artists often take pictures to reference.
The Visual Language of Hextech

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The Visual Language of Hextech
How League’s fantasy tech informs our artistic design
Making the SKT T1 2016 Worlds Skins

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Making the SKT T1 2016 Worlds Skins
Enjoy a behind-the-scenes look on how the pros on SKT T1 helped us bring their unique champion skins to life.
Making League Champions
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Making League Champions
We’ve tried to keep stepping up our comms game over the last year, and in launching the Nexus and telling more stories about the dev work behind game features, we’re closer to where we want to be
Rioter Profiles: Yekaterina Bourykina

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Rioter Profiles: Yekaterina Bourykina
League of Legends 3D Character Artist Katia Bourykina answers questions about what she does, how she got into the games industry, and gives advice to aspiring game artists.