Last year was one of tremendous change and excitement. For League of Legends’ 10-Year Anniversary, we showed the world what we’ve been working on behind the scenes. We hoped to surprise and delight players, but also to show our commitment to how we plan to evolve going forward.
As part of that announcement, we revealed the creation of the Riot Games Social Impact Fund. This is a unique philanthropic venture fund, which is a separate entity from Riot Games, the game developer and publisher. We also teased our 1000th skin and next in-game charity fundraising skin, Dawnbringer Karma. Thanks to the incredible support of the League of Legends community, they raised $6 million dollars to support high-impact nonprofits in their local regions.
We also understand that our community of stakeholders expands well beyond just our players. In 2019, we added and expanded several internal social impact programs, including our first year as a Summer Immersion Program partner with Girls Who Code, our largest Global Service Day ever, and a new sustainability program as part of Earth Week.
Making a positive impact is, and always has been, part of our DNA. As we work hard to launch our new games in 2020, we will also be sure to update the community with the progress we’re making so far across our pillars of: Education, Opportunity, and Citizenship.
Jeffrey "Kushnood" Burrell
Jeffrey Burrell es el jefe del equipo de Impacto social y el director ejecutivo del Riot Games Social Impact Fund. Se encarga de supervisar las campañas de impacto social y sostenibilidad, incluyendo las recaudaciones en los cinco juegos de Riot, el desembolso de los fondos y las ayudas que reparte el Social Impact Fund internacionalmente, las recaudaciones entre empleados internos y las iniciativas de voluntariado. Jeffrey se graduó en el programa MBA de la Kellogg School of Management en Northwestern University y en el programa MPA de la Harvard Kennedy School.