TL;DR: These are our community standards across every Riot game [League of Legends, VALORANT, Teamfight Tactics, League of Legends: Wild Rift, 2XKO, and Legends of Runeterra]
If you’ve ever gone deep in one of our games, you know players bring plenty of passion to the queue. Our games aren’t easy and that’s what makes them meaningful. The fire that pushes us to grind harder, learn faster, and work together sometimes spills over into disruptive actions that can ruin the game.
In every multiplayer game, there’s a minority of players that insist on being consistently disruptive. We are continually improving our detection systems to get those players out of our games as fast as possible and prevent their return through alt accounts. But in many cases, the disruptive behavior we experience actually comes from regular players that are having a rough match or carrying a bad day into the game. Tech and tools help us curb that but there’s only so much tech can do. At the end of the day, real change comes when we choose to play to win, play fair, play with respect, and when needed, recognize when it’s time to log off.
We get it, you’ve seen codes of conduct before and checked the box to get into the game. But it’s important we hold each other accountable: the more we commit to this Community Pact, the better every game becomes.
Think of the Community Pact as a companion of the User Rules section in our Terms of Service—an emphasis on the spirit of those terms, but still binding for everyone that decides to queue up in a Riot game.
Play to Win
Examples of not playing to win include, but are not limited to:
- Intentionally feeding
- Sabotaging
- Abandoning games (includes intentional disconnects, being AFK, queue dodging, lobby hostage taking, etc)
FAQs
Play Fair
Examples of not playing fair include, but are not limited to:
- Cheating—including scripting and botting
- Using mods, hacks, cheats, or other programs that give you an unfair advantage
- Rank manipulation—including solo boosting, hitchhiking / queue-boosting, deranking, and smurfing
- Win-trading
- Match-fixing
FAQs
Play with Respect
Examples of not playing with respect include, but are not limited to:
- Using slurs or dehumanizing, insulting, or harassing language, or otherwise targeting someone for who they are
- Threatening, wishing harm on, or otherwise violently targeting someone, or sharing violent content
- Spamming comms channels with excessive noise or off-topic behavior
- Encouraging or promoting suicide or self-harm
- Sexually harassing or nonconsensually propositioning someone, or sharing sexual content
- Sharing someone’s private information or media, or threatening to do so
- Impersonating or engaging in other deceptive behaviors
- Promoting or engaging in terrorist or extremist activity
- Sexually exploiting minors in any way
For more details, refer to our Terms of Service.
Or play something else.
Glossary
- Away From Keyboard (AFK): Being “away from keyboard” when you should be playing.
- Botting: When someone uses 3rd party software or hardware to level-up accounts, unlock stuff, or otherwise artificially generate account value—basically faking progress instead of playing for it.
- Comms Mute: Temporary prevention from using in-game communication tools, typically text and voice chat.
- Deranking: Intentionally losing games with the intent to lower your ranking.
- Griefing: When someone intentionally ruins the game for others—trolling, teamkilling, or just causing chaos for the sake of it.
- Hate Speech: Language that attacks or degrades someone based on who they are—like their race, gender, nationality, or other protected characteristics.
- Hardware / HWID Ban: A ban that blocks your actual device, not just your account—so even new accounts can’t log in from that hardware.
- Hitchhiking (AKA Queue Boosting): When a lower-skilled player queues with a higher-skilled player—or even a cheater—that the matchmaking system normally wouldn’t allow you to play with, in order to rank up more quickly and beyond their normal ability.
- Intentionally Feeding / Inting: Type of sabotaging. When an ally dies intentionally to increase the strength of the enemy team (i.e. “feed” gold to the enemy).
- Lobby Hostage Taking: Threatening to leave or sabotage the game if other players don’t allow the player to choose the character/role they want.
- Match-Fixing: When players rig or throw a match—usually for betting or personal gain. It kills fair play and comes with serious consequences. It usually, but not always, involves multiple players colluding together.
- Permanent Suspension (AKA Permaban): A restriction that cuts off access to the game entirely, whether through your individual account or your whole device (see HWID ban), with no set end date.
- Queue Boosting: See hitchhiking
- Queue Dodging: When a player decides to leave a game lobby during character or role selection for any reason.
- Rank Manipulation: Any intentional behavior aimed at subverting a game’s ranking system (MMR, elo, or tier placement) including boosting (AKA hitchhiking), deranking, and win-trading.
- Sabotaging: When a player intentionally inhibits the performance of their own team, typically with an intent to lose the game.
- Scripting: When a player uses 3rd party software (or hardware) to take automated actions (ie: auto-aiming or auto-dodging) or respond to in-game events on their behalf.
- Smurfing: A form of rank manipulation in which a higher skilled player deliberately—typically through purchasing accounts, deranking, or account sharing—attempts to circumvent matchmaking systems in order to win against less-skilled opponents.
- Solo Boosting: When a high-ranked player hops on someone else’s account to score them a better rank they didn’t earn. Basically, cheating the ladder.
- Toxicity: An overly broad term generally referring to “being harmful or unpleasant.” As it's unspecific and generally unhelpful, we try to avoid saying it.
- Win-Trading: A form of cheating involving collusion between opponents, often using alternate accounts, where multiple players agree to intentionally throw or lose games to help the other player improve their win rate and/or rank.


