Game Design Curriculum
Riot Games’ Game Design Curriculum is an entry-level course that teaches high school students the fundamental elements of game design using a framework and interactive workshops created by our own game designers. Students will ultimately utilize their newfound knowledge of core game design concepts like goals, types of fun, opposition, rules, interaction, and balance to create a paper prototype of a multiplayer game.
Our curriculum is adapted from a college-level curriculum designed by Stone Librande, a Senior Game Designer at Riot Games.
The PDF preview is not available on mobile and tablet devices, please access on a desktop computer or click the link above to download it to your device.
The URF Academy Online Game Design Curriculum is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.