About URF Academy Online

Background

In 2016, a group of Rioters launched URF Academy, an interactive game design workshop for high school students at our headquarters in Los Angeles. URF Academy’s goals were to teach local students about fundamental concepts in game design and showcase the breadth of careers in the gaming industry.

After hosting more than 500 students over the course of two years, we expanded URF to several regional offices, including St. Louis, Dublin, Sydney, São Paulo, and Mexico City. Simultaneously, we began co-developing a free, online curriculum with two veteran computer science and game design educators to empower teachers to provide high quality game design instruction to high school students around the world.

Credits & Acknowledgements

We want to say thank you to everyone who worked on URF Academy Online. None of this could have been possible without your help.

Social Impact

Jimmy Hahn

Jeffrey C. Burrell

 

Communications

Blake Edwards

Erika Haas

Jordan Schmidt

Brian Chui

Jocelyn Monahan

 

Visual Design/Illustration

Chris Reed

Gabby Cherney

Jessica Martincic

Game Design

Matthew Leung-Harrison

Amanda Jeffrey

Stone Librande

 

Consulted Educators  

Alicia Morris

Kathleen Mercury 

Joanne Lin

Nancy Se

 

Legal

Dan Nabel

 

Additional Support By

Vishnu Kalugotla

Mike Foster

Creative Commons License
The URF Academy Online Game Design Curriculum is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.