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Prototype: Building a Game's Substance
Inside Riot

Prototype: Building a Game's Substance

How establishing a game’s substance makes an easier development process.
Incubation: Exploration With a Plan
Inside Riot

Incubation: Exploration With a Plan

How we use audience understanding to drive early R&D innovation.
Our Expanded Partnership With IGBP
News

Our Expanded Partnership With IGBP

Partnering with IGBP to create awesome experiences for Rioters and the broader LGBTQIA+ community during Pride Month and beyond.
Providing Mental Health Support with Crisis Text Line
News

Providing Mental Health Support with Crisis Text Line

We’ve partnered with Crisis Text Line to provide 24/7 mental health support for players in North America.
GIANTS & POP/STARS: Making Music with Sound Design
Featured

GIANTS & POP/STARS: Making Music with Sound Design

A behind-the-scenes look at how we designed sound effects for the K/DA and True Damage skins.
Our Commitment to Drive Change
News

Our Commitment to Drive Change

Committing $1 million to long-term solutions and $10 million to investments focused on underrepresented founders.
Starting the VALORANT Journey With You
News

Starting the VALORANT Journey With You

A message to the VALORANT community on launching during these difficult times from CEO Nicolo Laurent.
Celebrating IDAHOTB 2020
News

Celebrating IDAHOTB 2020

Working to create a more inclusive world for players everywhere.
Social Impact 2019 Year In Review
News

Social Impact 2019 Year In Review

A look back at the social impact players had in 2019.
From Champ Select to Your Deck
Inside Riot

From Champ Select to Your Deck

How the Legends of Runeterra team turned League champs into LoR cards.
Rioter Profiles: Adam Portillo
Disciplines

Rioter Profiles: Adam Portillo

From tattoo artist, to QA analyst, to visual designer, Adam Portillo shares the story about how he became a visual designer for the Legends of Runeterra team.
Diversity and Inclusion Progress Report
Inside Riot

Diversity and Inclusion Progress Report

Update on our D&I progress, challenges, and the road ahead.
Learning From your Game Experiences
Disciplines

Learning From your Game Experiences

UX designer Alex Wheeler shares how to start thinking critically about games.