Jump to Main ContentJump to Primary Navigation
Module 4

Rules, Thematics, & Complexity

Lesson Plan


"Rules, Thematics, & Complexity" focuses on the rules and thematics portion of the Game Design Framework and how they create complexity in a game.

In this module we discuss the elements of a game's rules and how they operate as the guidelines for how a game is created and played.

We want students to walk away understanding that a game's thematics allow mechanics and rules to be easily understood while deepening a player's immersion.


The PDF preview is not available on mobile and tablet devices, please access on a desktop computer or click the link above to download it to your device.

Creative Commons License
The URF Academy Online Game Design Curriculum is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.