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Module 4

Rules, Thematics, & Complexity

Lesson Plan

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"Rules, Thematics, & Complexity" focuses on the rules and thematics portion of the Game Design Framework and how they create complexity in a game.

In this module we discuss the elements of a game's rules and how they operate as the guidelines for how a game is created and played.

We want students to walk away understanding that a game's thematics allow mechanics and rules to be easily understood while deepening a player's immersion.

 

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The URF Academy Online Game Design Curriculum is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.