Game Feeling & 8 Kinds of Fun
"Game Feeling & 8 Kinds of Fun" focuses on the player portion of the Game Design Framework. In this module we discuss the holistic gameplay experience that games should always deliver, framed from the player perspective.
We want students to walk away understanding that games are created to evoke emotions in players, and that the same game can evoke different kinds of emotions in different players. We also delve into the eight different types of fun:
The PDF preview is not available on mobile and tablet devices, please access on a desktop computer or click the link above to download it to your device.