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Module 1

Game Feeling & 8 Kinds of Fun

Lesson Plan

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"Game Feeling & 8 Kinds of Fun" focuses on the player portion of the Game Design Framework. In this module we discuss the holistic gameplay experience that games should always deliver, framed from the player perspective.

We want students to walk away understanding that games are created to evoke emotions in players, and that the same game can evoke different kinds of emotions in different players. We also delve into the eight different types of fun:

  • Sensation
  • Fellowship
  • Challenge
  • Fantasy
  • Narrative
  • Discovery
  • Expression
  • Submission

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Creative Commons License
The URF Academy Online Game Design Curriculum is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.