Creating positive, lasting social impact in the world
"As a player-focused company, we hope to create game experiences that are meaningful to players, and also hope to help improve the world they live in by serving and investing in the communities we’re a part of."
We founded Riot with the belief that a company of gamers, deeply committed to serving players, could deliver amazing game experiences. We believe that anyone with passion, vision, and perseverance can make a positive impact. As part of that ethos, we also believe that there are ways where we, as a company, can provide long-term value and positive impact to players, partners, Rioters, and the communities we serve.
Through corporate social responsibility, we hope to help build a more positive world for the players and our communities. To do this, we focus on creating equal access to education and skills development and the promotion of positive citizenship in our communities.
To provide and expand access to STEAM education and Social & Emotional Learning (SEL) to prepare students for jobs in the future economy.
To encourage, build, and protect inclusive and supportive communities in-person and online.
To support people from all backgrounds to live an equally just, healthy, and happy life so that they can realize their potential.
To limit our impact on climate change and to operate our business activities within a sustainable manner.
Social Impact Fund
Annual Social Impact Reports
Annual Impact Report
This report shows our progress as we climb the mountain toward a better world and future for Riot, the gaming industry, and players.
Social Impact Report
Mobilizing communities and platforms to create ripple effects far beyond our office walls or digital spaces
Our Social Impact team works with a long list of amazing organizations who are putting in the work every day to make this world a better place.
International Medical Corps
Providing training and emergency health care to those affected by conflict, natural disaster, and disease.
Closing the gap for Black, Latina, and Native women in the tech sector.
Decreasing the stigma, and increasing support for, mental health in the game enthusiast community & inside the game industry.
Vote For the Cause You Want to Support!
Riot and IDEO Launch Open Innovation Challenge
Global Service Month 2022: From São Paulo to Shanghai
Riot is joining forces with Take This
The Grand Opening of the SoLa Technology and Entrepreneurship Center
Two Riot Initiatives Honored by Fast Company
Riot is Donating Battle Pass Sales to Humanitarian Relief...
Riot Games Announces Partnership with SoLa Impact’s I CAN Foundation
Progress Days: Celebrating Global Community Grant Winners
Riot’s Global Service Month 2021
Free Mental Health Resources for Content Creators
Dawnbringer Karma Wins Golden Halo Award
2020 Social Impact Year in Review
Elderwood Ornn Charity Skin Results
Providing Mental Health Support with Crisis Text Line
Social Impact 2019 Year In Review
Dawnbringer Karma: Choose a Charity
Riot Games Social Impact Fund
Dark Star Cho’Gath Wins Golden Halo Award
Social Impact Year-In-Review
Players support local communities with Dark Star Cho’Gath
Giving Gamers Agency in Social Impact
Vacation for a Cause: Barcelona All-Stars VIP Experience Winners
Awards & Recognition
- PR News Social Impact Awards - CSR Team of the Year (2022)
- Fast Company’s World Changing Ideas List’s Corporate Social Responsibility category for the Sentinels of Light social impact campaign (2022)
- Engage for Good’s Best Consumer Donation Initiative (2021)
- Engage for Good's Halo Award Best Consumer-Activated Corporate Donation Campaign (2019)