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Celebrating an inclusive gaming community with IDAHOTB
News

Celebrating an inclusive gaming community with IDAHOTB

To celebrate diversity and inclusivity in gaming we’re participating in the International Day Against Homophobia, Transphobia, and Biphobia (IDAHOTB) and inviting players to show their support by equipping a special limited Rainbow Fluft icon.
Intro to Development Strategy, Part II
News

Intro to Development Strategy, Part II

In this second article of a two-part series, you’ll learn six heuristics that can help your product teams make the most of their time just by changing how they prioritize their work. While my focus will be on game development teams, the project management strategies discussed today are broadly applicable across many different software development contexts.
Leading Yourself to Success
Inside Riot

Leading Yourself to Success

Oksana Kubushyna is the Head of Riot Platform Group leading 350+ Rioters. In this note, she shares her thoughts on forging your own path to leadership.
Making D&I an Integral Part of Riot Games
Inside Riot

Making D&I an Integral Part of Riot Games

Soha El-Sabaawi, Manager of Diversity & Inclusion, discusses diversity and inclusion at Game Developers Conference 2017
Don’t Go Chasing Waterfall — Creative Development Using Agile Methods
Disciplines

Don’t Go Chasing Waterfall — Creative Development Using Agile Methods

Niko and Omar discuss how various Agile practices enable the creative development of League of Legends champions.
Making League Champions
Featured

Making League Champions

We’ve tried to keep stepping up our comms game over the last year, and in launching the Nexus and telling more stories about the dev work behind game features, we’re closer to where we want to be
ANNIE: Origins
News

ANNIE: Origins

Discover the spark that set off the Dark Child’s fire.
Giving Gamers Agency in Social Impact
Inside Riot

Giving Gamers Agency in Social Impact

So what can a video game company do to help encourage players to be good Samaritans?
Intro to Development Strategy, Part I: Vision, Mission, & Backlog G...
Disciplines

Intro to Development Strategy, Part I: Vision, Mission, & Backlog G...

In this two-part article series, you’ll learn how to help your product teams make the most of their time by changing how they define and prioritize their work. Part one will cover goal setting and work definition, or how to set your team’s sights on a problem and start breaking it down.
Riot's Agile Team Leadership Model: A Story of Challenging Convention
Disciplines

Riot's Agile Team Leadership Model: A Story of Challenging Convention

What happens at Riot when “one-size-fits-all” Agile-defined roles no longer meet our needs? We devise a flexible, human-centric, team leadership model. And we use hats; a bunch of tiny foam hats.